คือ ผมลองแก้ปัญหาทุกวิธีแล้วครับไม่ว่าจะเป็นอัพเดตการ์ดจออัพเดตวินโดว์เพิ่มแรมลบแล้วลงใหม่ก็ไม่ได้ผลซักกะอย่างเดียวมันขึ้นอย่างงี้อะครับ
[12:31:40] [Client thread/INFO]: Setting user: JohnnyRun
[12:31:40] [Client thread/INFO]: (Session ID is token: :3739d603352c3d2ba50fc20e0d834c98)
[12:31:41] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:31:41] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bcf.ap(SourceFile:581) [1.9.jar:?]
at bcf.an(SourceFile:430) [1.9.jar:?]
at bcf.a(SourceFile:377) [1.9.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.9.jar:?]
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 5/6/2559, 12:31 น.
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 15041920 bytes (14 MB) / 59666432 bytes (56 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\XXX\AppData\Roaming\.minecraft\crash-reports\crash-2559-06-05_12.31.42-client.txt
ใครพอรู้ช่วยบอกด้วยครับ ขอบคุณครับ
เล่นเกม minecraft ไม่ได้อะครับทำยังไงดี?
[12:31:40] [Client thread/INFO]: Setting user: JohnnyRun
[12:31:40] [Client thread/INFO]: (Session ID is token: :3739d603352c3d2ba50fc20e0d834c98)
[12:31:41] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:31:41] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
at bcf.ap(SourceFile:581) [1.9.jar:?]
at bcf.an(SourceFile:430) [1.9.jar:?]
at bcf.a(SourceFile:377) [1.9.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:124) [1.9.jar:?]
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 5/6/2559, 12:31 น.
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bcf.ap(SourceFile:594)
at bcf.an(SourceFile:430)
-- Initialization --
Details:
Stacktrace:
at bcf.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 15041920 bytes (14 MB) / 59666432 bytes (56 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\XXX\AppData\Roaming\.minecraft\crash-reports\crash-2559-06-05_12.31.42-client.txt
ใครพอรู้ช่วยบอกด้วยครับ ขอบคุณครับ